6/5/2023 0 Comments Melvor idle trainer![]() Switch to higher level Wind spells if you choose to do this. This can be done all the way until Level 70, but you can actively switch targets and upgrade your gear for faster leveling. Level 40 or more to start farming monster drops that will be used for Level 1 gear.įarm the Giant Crab using Wind Strike, or the Mummy if you want to farm Amulets of Strength.Level 80 to unlock the Crow and Bear Synergy for Runecrafting, as well as many Combat related synergies.Level 65 for potions such as Magic Assistance Potions, Magic Damage Potions, or any other potions you prefer.You will also likely acquire Book of Scholars (a useful skill XP boosting item), Amulet of Incantation, Wizard's Scrolls, Prayer Scrolls, and a large assortment of runes. Level 75 for Wizard's Sigil, stolen from Wizard.You will also have the opportunity to acquire many powerful items to accelerate your leveling, including Ring of Spirit Power. One advantage is saving on Bank space, as you will not need a large stockpile of runes to begin with. You will need Level 85 in order to craft Ancient Runes. You will need at least 250,000 prayer points if you are just starting, so you can continue casting this spell until Level 78 when you unlock the Fire Expert gear to prevent any further armour swaps.Īlternative Training (delayed Magic Leveling)Īlternatively, players can delay their Magic leveling for some time, training after reaching 100 Volcanic Cave clears for ancient magic. Magic is a way to go - use the highest level spell you can and stop on Blessed Offering to accumulate Prayer points. If you have food, runes, and you are okay with checking the game every so often, then you can switch to Combat straight after Level 14.įor the approach with less involvement, Alt. In addition to that, you need to prepare food and to come back before it runs out.Īfter Level 14, the Combat method starts to have an advantage. Depending in your involvement, you can go through the whole spectrum of Wizard Robes because each of them has slightly higher Magic requirement than the previous one. Magic skills - you come back, prepare a disposable item and runes for the next idle session, and idle.įor Combat, you need to change your gear regularly in order to have an advantage over the Alt. After that, you can leave the Just Learning spell to idle. Magic, you need to prepare a disposable item, such as Cheese from the Shop, then craft a Staff of Air and some Nature Runes. Magic method, you need to check the game more often.įor Alt. However, in order to maintain that edge over the Alt. Magic in terms of XP gain almost right from the start. ![]() The Combat method starts to be better than Alt. ![]() Magic can be found in the following spreadsheet: ( link). Make the Air Adept wizard gear and choose a monster to fight with the Combat Simulator.Upgrade your wands, spells, and armour accordingly as your Magic level increases. 2 Alternative Training (delayed Magic Leveling).Good Luck & Have Fun :smiling: Thank you! I got this spear yesterday after few hours of farming. ![]() Originally posted by ึ:Personally, it's up to the player to decide what they feel is best, you can opt to go for one handed and it will be faster, slightly, but usually doesn't give the same amount of strength bonus as you'd get with two handed weapons, so you're lowering that max hit to be slightly faster Then you have all the special weapons, won't state any, just too many to list Rune 2H is what I am using for my Strength & Prayer training currently, until I can upgrade to higher versions, there is an weapon that focuses on the Attack Skill that is almost equal in stats and has a special attack that lowers it's attack interval, Elerine Spear, which you can get as a drop at the Elerine Battlegrounds of course as a chance drop from defeating the Elerine Warrior as a level 96 monster If training prayer, you definitely want to be using "Two Handed" weapons as you'd get a better damage output and XP, as prayer is based on how much damage you do plus the amount of prayer points you are using per hit, assuming you aren't using ones that state don't give XP at all I prefer to use "Two Handed" over "One Handed" weapons for training any of my melee combat skills, the only time I'd opt for a one hand weapon would be if I can one shot it fairly decently with 20% more damage than it's Max HP, otherwise I'm always using two hand weapons, I have a Dragon Scimitar I got as a drop, but I have yet to use it being that it still doesn't appeal to me vs a two hand max hit in difference Personally, it's up to the player to decide what they feel is best, you can opt to go for one handed and it will be faster, slightly, but usually doesn't give the same amount of strength bonus as you'd get with two handed weapons, so you're lowering that max hit to be slightly faster ![]()
0 Comments
Leave a Reply. |